Anime Television Series Based on Video Games Codexery

Ape Escape (Japanese TV series)

76 CG shorts based on Ape Escape 2.

Ape Escape (Japanese TV series)

In Japan, the series is called *Let's Get Saru Getchu*. It is a collection of computer-generated anime shorts created by Shogakukan Music & Digital Entertainment and Sony Computer Entertainment, which aired on TV Tokyo in 2002. The shorts are based on the *Ape Escape* video game series, specifically taking their characters and designs from *Ape Escape 2*. A total of 76 episodes, each lasting 45 seconds, were broadcast as part of the variety program *Oha Suta*. In 2004, three of these shorts received an English dub and were shown during the first Nicktoons Film Festival. One of the festival's founders, Frederator Studios, later produced its own *Ape Escape* shorts in 2009. A 22-minute film, *Ape Escape The Movie: Battle for the Golden Pipo Helmet*, was released in Japan on August 17, 2002, and was attached to *Beyblade: Fierce Battle*, with production assistance from Polygon Pictures. Sony Computer Entertainment released a DVD in Japan on December 19, 2002, containing all the shorts and the movie, along with a dance instruction video for "Yappari Saru Get Chu" and an exclusive Afrosaru trading card.

field
Animated television shorts
nationality
Japanese
known_for
Short-form CG anime based on the Ape Escape video game series
episodes
76 shorts (45 seconds each)
original_network
TV Tokyo (via Oha Suta)
production_companies
Shogakukan Music & Digital Entertainment, Sony Computer Entertainment

Lore & Background

The Ape Escape shorts were produced in 2002 by Shogakukan Music & Digital Entertainment and Sony Computer Entertainment for TV Tokyo, airing as part of the Oha Suta variety program. Each of the 76 episodes runs 45 seconds and uses computer-generated animation, with character designs drawn specifically from Ape Escape 2. In 2004, three of these shorts were dubbed into English and aired in the inaugural Nicktoons Film Festival. Frederator Studios, one of the festival's founders, later produced their own series of Ape Escape shorts in 2009.

Reader's Guide

A 22-minute movie, Ape Escape The Movie: Battle for the Golden Pipo Helmet, was released in Japan on August 17, 2002, attached to Beyblade: Fierce Battle and produced with assistance by Polygon Pictures. Sony Computer Entertainment released a DVD on December 19, 2002, in Japan, containing the entire series of shorts and the movie. The DVD also included a 'Yappari Saru Get Chu' dance instruction video and an exclusive Afrosaru trading card. The shorts represent an early example of CG anime based on a video game property, and their inclusion in the Nicktoons Film Festival introduced them to an English-speaking audience.

Did You Know?

Origins & the DualShock Revolution

The Ape Escape franchise traces its roots to a 1997 development project at Japan Studio, originally carried under the working title Sarugetchu. What set this project apart from the start was its hardware ambition: it became the first title to explicitly demand the DualShock or Dual Analog controller, making analog input a non-negotiable part of the experience. When the finished product launched on PlayStation in June 1999, published and owned by Sony Interactive Entertainment, it immediately carved out a distinct identity through its blend of slapstick ape humour, inventive capture-based gameplay, and a dense layer of pop-culture winks. Critics drew comparisons to Super Mario 64, praising its three-dimensional freedom and quirky tone. Commercially, the game went Platinum, earned a spot in the Greatest Hits line in North America, and was folded into the "Best Of" catalogue in Japan. That early success established a template—whimsical, gadget-driven, and technically forward-looking—that every subsequent entry in the series would build upon.

Platform Hopping & the Spin-off Explosion

After the original's success, Sony pushed the franchise across an ever-widening array of hardware. Ape Escape 2001 (2001) marked the first PlayStation 2 entry, followed by Ape Escape 2 in 2002 in Japan and 2003 in Europe and North America. The mid-2000s saw a remarkable burst of variety: the multiplayer party title Pumped & Primed (2004), the PSP launch remake On the Loose (2005), the PSP spin-off Ape Academy (2004), and the Europe and Japan-only Eye Toy: Monkey Mania (2004). Ape Escape 3 arrived in 2005 to positive critical reception. The spin-off pipeline continued with Ape Academy 2 (2006), the PS2-exclusive Million Monkeys (2006), the PSP racer PipoRacer (2006), and the PSP action title SaruSaru Big Mission (2007). Ape Quest (2008–2009) became the series' first PSN-digital release in the West, co-developed by Shift and Alvion. Finally, PlayStation Move: Ape Escape (2010–2012) brought the franchise to PlayStation 3 as a motion-controlled party experience, with staggered regional launches stretching from December 2010 in Japan to mid-2012 in Europe.

The Japan-First Divide & Canceled Ambitions

A recurring pattern throughout the franchise's history is the gap between its Japanese and Western markets. Ape Academy 2 (2006) sold strongly in Japan and earned a "Best of" re-release there, yet underperformed in Europe, a result attributed to Sony diverting its marketing energy toward Million Monkeys. That very title, the last official PlayStation 2 game in the series, was slated for a late-2006 UK launch but was postponed and ultimately canceled entirely. Several other entries never crossed the Pacific or Atlantic at all: PipoRacer and SaruSaru Big Mission remained Japan-only PSP releases. Ape Quest was distributed digitally through the PlayStation Store in North America and Europe while receiving a physical UMD in Japan. PlayStation Move: Ape Escape faced a fragmented Western rollout—GameStop exclusive in the UK and Europe, PSN-only in the United States. The consequence of these regional stumbles was stark: 2012 became the first year since 2002 in which no Ape Escape title shipped anywhere, and the first year in which no new entry was even announced in any given region.

Echoes in Other Franchises & the Unfinished Fourth

The Ape Escape cast has left a surprisingly wide footprint across Sony's broader catalogue. The white-haired protagonist Spike, as reimagined in the Japan-only Million Monkeys, was later inserted into PlayStation All-Stars Battle Royale in 2012. Beyond that, the franchise's monkeys and Specter have made guest appearances in Monster Rancher 4, Everybody's Golf 4, Ratchet & Clank: Up Your Arsenal, Metal Gear Solid 3: Snake Eater, Ratchet: Deadlocked, LittleBigPlanet, Super Bomberman R: Shiny Edition, Astro's Playroom, Astro Bot, and Metal Gear Solid Delta: Snake Eater. Yet the main series itself remains incomplete. A 2006 Famitsu advertisement depicted four monkeys, the fourth holding a cover marked with a question mark, hinting at a long-planned fourth entry that has never materialized. In 2016, Sony's Japanese Twitter account posted a Year-of-the-Monkey message alongside a Pipo Monkey image, and in 2019 the franchise's 20th anniversary prompted the first update to the official Japanese website in over five years plus a dedicated anniversary Twitter account—small gestures that kept the flame alive, even as the fourth game remains perpetually in development.

Frequently Asked Questions

What is the Ape Escape Japanese TV series?

It is a run of computer-generated anime shorts known in Japan as *Let's Get Saru Getchu*, produced by Shogakukan Music & Digital Entertainment and Sony Computer Entertainment. The series brought the monkey-catching cast from the Ape Escape games to life in brief animated segments.

How long are the episodes and how many were made?

Each short lasts just 45 seconds, and a total of 76 episodes were produced. The ultra-brief format was designed to fit into a morning variety show slot rather than stand as a standalone program.

Where and when did the Ape Escape shorts air in Japan?

They broadcast on TV Tokyo in 2002 as a segment within the morning variety show *Oha Suta*. The shorts did not air as an independent series but were woven into that program's lineup.

Which Ape Escape game does the anime draw from?

The character designs and concepts are taken specifically from *Ape Escape 2*, the second entry in the PlayStation 2 platformer series. The shorts adapt those same monkey and human characters into comedic CG vignettes.

Did the Ape Escape shorts ever get an English-language version?

Three of the 76 episodes received an English dub in 2004, screened at the inaugural Nicktoons Film Festival. Beyond those three, the remaining shorts have not been officially localized.

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